| GM Debate | |
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+7Element Trick Ev0lutionboy Piie Gypsyleeboy Brass christofer 11 posters |
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Atsuko Pink Been
Character : n/a Posts : 387 Join date : 2008-06-19 Age : 32
| Subject: Re: GM Debate Mon Jun 28, 2010 5:41 pm | |
| But now there is no Debate. | |
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Piie Pink Been
Character : Piie Posts : 442 Join date : 2008-06-30 Age : 32 Location : On A Chair Playing MeowMs
| Subject: Re: GM Debate Mon Jun 28, 2010 5:42 pm | |
| Okay fine Chris. My suggestions that I want to personally see in MeowMS is. Just more events, Besides that you guys are doing a good job. | |
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MeowMixer Ruined Decaying Pixels
Character : MeowMixer Guild : FuckNexon Posts : 1043 Join date : 2008-05-29 Age : 1350 Location : The Nostalgic Distant Past
| Subject: Re: GM Debate Mon Jun 28, 2010 5:43 pm | |
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christofer GM
Character : YUMMEH Guild : Admin Posts : 444 Join date : 2008-06-12 Age : 30 Location : Cleveland, Ohio
| Subject: Re: GM Debate Mon Jun 28, 2010 5:53 pm | |
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Piie Pink Been
Character : Piie Posts : 442 Join date : 2008-06-30 Age : 32 Location : On A Chair Playing MeowMs
| Subject: Re: GM Debate Mon Jun 28, 2010 5:55 pm | |
| - christofer wrote:
- 3rd GM : FMMMMMMMMMMM
O_O | |
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christofer GM
Character : YUMMEH Guild : Admin Posts : 444 Join date : 2008-06-12 Age : 30 Location : Cleveland, Ohio
| Subject: Re: GM Debate Mon Jun 28, 2010 6:09 pm | |
| - Atsuko wrote:
- Cory, i think 2-3 is enough so when you say spaces you should think about ratio of players per GM, otherwise it gets silly.
Just noticed this! I disagree with that actually. Sure, 2-3 is enough, but what's the harm in having more? The more GMs, the more opportunities there is for them to help people, catch hackers, etc. I know that's how it's been in most situations, if there's a big player base you need more GMs. Obviously having like 30 GMs for 30 players or some ridiculous amount would be overboard, but I think 5-6 would be a healthy number for the 40-50+ players online at any given point that we can be expecting.Not that I'm pushing for more GMs, but hypothetically, there wouldn't be any harm in having a lot in my opinion. | |
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Brass GM
Character : Brass Guild : PastSucks Posts : 420 Join date : 2009-02-06 Location : Tit, Algeria
| Subject: Re: GM Debate Mon Jun 28, 2010 6:38 pm | |
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MeowMixer Ruined Decaying Pixels
Character : MeowMixer Guild : FuckNexon Posts : 1043 Join date : 2008-05-29 Age : 1350 Location : The Nostalgic Distant Past
| Subject: Re: GM Debate Mon Jun 28, 2010 7:34 pm | |
| - christofer wrote:
- wouldn't be any harm
Possibility of drama and shenanigans rises. | |
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Piie Pink Been
Character : Piie Posts : 442 Join date : 2008-06-30 Age : 32 Location : On A Chair Playing MeowMs
| Subject: Re: GM Debate Mon Jun 28, 2010 7:39 pm | |
| - MeowMixer wrote:
- christofer wrote:
- wouldn't be any harm
Possibility of drama and shenanigans rises. Nahh I don't think so. | |
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christofer GM
Character : YUMMEH Guild : Admin Posts : 444 Join date : 2008-06-12 Age : 30 Location : Cleveland, Ohio
| Subject: Re: GM Debate Mon Jun 28, 2010 9:37 pm | |
| - MeowMixer wrote:
- christofer wrote:
- wouldn't be any harm
Possibility of drama and shenanigans rises. I remember a time when the GM team was me, atsuk0, japan, nick, japan, and remedy. That was actually a really nice time. | |
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MeowMixer Ruined Decaying Pixels
Character : MeowMixer Guild : FuckNexon Posts : 1043 Join date : 2008-05-29 Age : 1350 Location : The Nostalgic Distant Past
| Subject: Re: GM Debate Mon Jun 28, 2010 9:40 pm | |
| - christofer wrote:
- MeowMixer wrote:
- christofer wrote:
- wouldn't be any harm
Possibility of drama and shenanigans rises. I remember a time when the GM team was me, atsuk0, japan, nick, japan, and remedy. That was actually a really nice time. /nostalgia | |
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christofer GM
Character : YUMMEH Guild : Admin Posts : 444 Join date : 2008-06-12 Age : 30 Location : Cleveland, Ohio
| Subject: Re: GM Debate Mon Jun 28, 2010 9:47 pm | |
| - MeowMixer wrote:
- christofer wrote:
- MeowMixer wrote:
- christofer wrote:
- wouldn't be any harm
Possibility of drama and shenanigans rises. I remember a time when the GM team was me, atsuk0, japan, nick, japan, and remedy. That was actually a really nice time. /nostalgia or how about (first time in GM room) back in the days of 1hitting zakum with snipe and shit. | |
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Piie Pink Been
Character : Piie Posts : 442 Join date : 2008-06-30 Age : 32 Location : On A Chair Playing MeowMs
| Subject: Re: GM Debate Mon Jun 28, 2010 10:14 pm | |
| Whatever happen to Remedy? | |
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christofer GM
Character : YUMMEH Guild : Admin Posts : 444 Join date : 2008-06-12 Age : 30 Location : Cleveland, Ohio
| Subject: Re: GM Debate Mon Jun 28, 2010 10:16 pm | |
| moved on to bigger and better things | |
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Piie Pink Been
Character : Piie Posts : 442 Join date : 2008-06-30 Age : 32 Location : On A Chair Playing MeowMs
| Subject: Re: GM Debate Mon Jun 28, 2010 10:19 pm | |
| Ahhh. I should've done that. But it's summer vacation | |
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Ladon Horntail
Character : Ladon Guild : AKTL Posts : 256 Join date : 2008-06-29
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christofer GM
Character : YUMMEH Guild : Admin Posts : 444 Join date : 2008-06-12 Age : 30 Location : Cleveland, Ohio
| Subject: Re: GM Debate Tue Jun 29, 2010 12:37 am | |
| I still remember when I saw you in the FM and we talked about how we hated people that used the snipe glitch on bosses (namely uberboi)
That's when the GMs were 501racing, iPod, Logan, and Fang. | |
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Ladon Horntail
Character : Ladon Guild : AKTL Posts : 256 Join date : 2008-06-29
| Subject: Re: GM Debate Tue Jun 29, 2010 2:07 am | |
| - christofer wrote:
- I still remember when I saw you in the FM and we talked about how we hated people that used the snipe glitch on bosses (namely uberboi)
That's when the GMs were 501racing, iPod, Logan, and Fang. Haha yep, good times, I still remeber uberboi that punk lol. | |
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Gypsyleeboy SUPER FAGGOT
Character : Gypsyleeboy Guild : openthefuckingserver Posts : 238 Join date : 2009-01-21 Age : 30 Location : Kazkhstan Posts: 1333371337
| Subject: Re: GM Debate Tue Jun 29, 2010 5:55 am | |
| - Gypsyleeboi wrote:
- MeowMixer wrote:
- christofer wrote:
- Let me just make a suggestion: me, element, piie, brass (if he still wants to), and Gypsyleeboy
I am honoring this suggestion. Any objections? This sounds Great, just don't Forget that last one. (PS meow i give Great Head) WHAT THE FUCKKK Thats not cool.. i don't want to be a gm I've stated that already I'd rather play the game then waste time sitting in a spot till someones hacking I Think its inappropriate that someone would make a account and fake to be me | |
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Atsuko Pink Been
Character : n/a Posts : 387 Join date : 2008-06-19 Age : 32
| Subject: Re: GM Debate Tue Jun 29, 2010 8:18 am | |
| - christofer wrote:
- Atsuko wrote:
- Cory, i think 2-3 is enough so when you say spaces you should think about ratio of players per GM, otherwise it gets silly.
Just noticed this!
I disagree with that actually. Sure, 2-3 is enough, but what's the harm in having more? The more GMs, the more opportunities there is for them to help people, catch hackers, etc. I know that's how it's been in most situations, if there's a big player base you need more GMs. Obviously having like 30 GMs for 30 players or some ridiculous amount would be overboard, but I think 5-6 would be a healthy number for the 40-50+ players online at any given point that we can be expecting.Not that I'm pushing for more GMs, but hypothetically, there wouldn't be any harm in having a lot in my opinion. Harm in having more would be some GM's would just have to sit around and do nothing because others would be doing what needs to be done. Plus the fact when its up you dont know how many players there will be, what use is 5/6 GM's with 10 players? I never said 2-3 was the cap, just to begin with then you could introduce others as the player count rises. | |
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Atsuko Pink Been
Character : n/a Posts : 387 Join date : 2008-06-19 Age : 32
| Subject: Re: GM Debate Tue Jun 29, 2010 12:13 pm | |
| Brass since your GM, this time dont give people permission to go on it? Or even give your details out at all. | |
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Brass GM
Character : Brass Guild : PastSucks Posts : 420 Join date : 2009-02-06 Location : Tit, Algeria
| Subject: Re: GM Debate Tue Jun 29, 2010 1:36 pm | |
| I'll refrain from summoning for my friends too | |
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christofer GM
Character : YUMMEH Guild : Admin Posts : 444 Join date : 2008-06-12 Age : 30 Location : Cleveland, Ohio
| Subject: Re: GM Debate Tue Jun 29, 2010 2:09 pm | |
| - Atsuko wrote:
- christofer wrote:
- Atsuko wrote:
- Cory, i think 2-3 is enough so when you say spaces you should think about ratio of players per GM, otherwise it gets silly.
Just noticed this!
I disagree with that actually. Sure, 2-3 is enough, but what's the harm in having more? The more GMs, the more opportunities there is for them to help people, catch hackers, etc. I know that's how it's been in most situations, if there's a big player base you need more GMs. Obviously having like 30 GMs for 30 players or some ridiculous amount would be overboard, but I think 5-6 would be a healthy number for the 40-50+ players online at any given point that we can be expecting.Not that I'm pushing for more GMs, but hypothetically, there wouldn't be any harm in having a lot in my opinion. Harm in having more would be some GM's would just have to sit around and do nothing because others would be doing what needs to be done. Plus the fact when its up you dont know how many players there will be, what use is 5/6 GM's with 10 players? I never said 2-3 was the cap, just to begin with then you could introduce others as the player count rises. Yeah, I see what you're saying. I'm just saying that there will probably be a lot of people drawn to the server if we do mass advertising like we have in the past, so more GMs will be necessary in the future. Keeping in mind that not all the GMs are going to be online at once, I don't think there will be that much sitting around doing nothing. Yeah, we don't need that many for when we are starting off, that's not what I'm saying. I'd be interested to know how many hackers we can expect this time around. In the previous run of the server, there weren't nearly as many in the past. | |
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Atsuko Pink Been
Character : n/a Posts : 387 Join date : 2008-06-19 Age : 32
| Subject: Re: GM Debate Tue Jun 29, 2010 2:19 pm | |
| Yeah i doubt there will be many and if there are you GM's will sort them quickly (: | |
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Gypsyleeboy SUPER FAGGOT
Character : Gypsyleeboy Guild : openthefuckingserver Posts : 238 Join date : 2009-01-21 Age : 30 Location : Kazkhstan Posts: 1333371337
| Subject: Re: GM Debate Tue Jun 29, 2010 3:25 pm | |
| - christofer wrote:
- Atsuko wrote:
- christofer wrote:
- Atsuko wrote:
- Cory, i think 2-3 is enough so when you say spaces you should think about ratio of players per GM, otherwise it gets silly.
Just noticed this!
I disagree with that actually. Sure, 2-3 is enough, but what's the harm in having more? The more GMs, the more opportunities there is for them to help people, catch hackers, etc. I know that's how it's been in most situations, if there's a big player base you need more GMs. Obviously having like 30 GMs for 30 players or some ridiculous amount would be overboard, but I think 5-6 would be a healthy number for the 40-50+ players online at any given point that we can be expecting.Not that I'm pushing for more GMs, but hypothetically, there wouldn't be any harm in having a lot in my opinion. Harm in having more would be some GM's would just have to sit around and do nothing because others would be doing what needs to be done. Plus the fact when its up you dont know how many players there will be, what use is 5/6 GM's with 10 players? I never said 2-3 was the cap, just to begin with then you could introduce others as the player count rises. Yeah, I see what you're saying. I'm just saying that there will probably be a lot of people drawn to the server if we do mass advertising like we have in the past, so more GMs will be necessary in the future. Keeping in mind that not all the GMs are going to be online at once, I don't think there will be that much sitting around doing nothing. Yeah, we don't need that many for when we are starting off, that's not what I'm saying. I'd be interested to know how many hackers we can expect this time around. In the previous run of the server, there weren't nearly as many in the past. yea i also doubt that. there shouldn't be anything over 30-70 players | |
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