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Special treat for anyone still lurking here four years after this server died. I un-hid all of the old posts and such for nostalgia purposes. Have fun.

 

 [OFFICIAL] MeowMS Suggestions Board

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Mack
Scott
MeowMixer
SoupMonster
oshimoto
Element
ultrapiggy
MinorFish
Brass
Tempast
Japan
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Japan
GM
GM
Japan


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Join date : 2008-06-13
Age : 33
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PostSubject: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptySun Feb 08, 2009 6:23 pm

Because no voice is louder than yours.

Welcome to the Official MeowMS Suggestions Board!

This thread will be checked daily by GMs. Any appropriate suggestions will be forwarded to the GM Section, whereby it'll be decided whether to implement the suggestion of not.

I can not guarantee any Suggestion a player puts forward will be introduced, however if you have the support of other players, you have the support of us.

Rules of the Board
  • Only constructive feedback is allowed. If anyone objects a suggestion outwardly, their post will be deleted.

  • Only sensible suggestions please. This is here to benefit you, the players, not us.

  • Suggestions which will have a large beneficial factor on all players are not advised. For example, "Increasing the EXP rate".

  • Don't abuse the board. If you wish to make multiple suggestions, please do so in a single post. Any double posts will be deleted.

  • The more support. The more chance your suggestion has of being considered.


Happy mapling!
Japan.
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Tempast
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptySun Feb 08, 2009 7:51 pm

Ooh, I have one, for the Masked Man's PQ, add some new levels, but also add a Zakum snail boss (toned down of course, little hard for the newer players.)
And if possible make bosses that look like other players!
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Japan
GM
GM
Japan


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyMon Feb 09, 2009 3:40 am

Tempast wrote:
Ooh, I have one, for the Masked Man's PQ, add some new levels, but also add a Zakum snail boss (toned down of course, little hard for the newer players.)
The PQ is intended for higher level players, and a good sized party also (hence there being no party limit, as I'm aware). The PQ would give lower level players far too much EXP.
Tempast wrote:
And if possible make bosses that look like other players!
This would be incredibly hard to code. There's little chance of this happening. Sad
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Brass
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Brass


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyMon Feb 09, 2009 1:35 pm

Make an NPC to sell the 15m each scrolls?
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Japan
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GM
Japan


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyMon Feb 09, 2009 1:38 pm

Brass wrote:
Make an NPC to sell the 15m each scrolls?
I agree.
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MinorFish
Camwhore
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyMon Feb 09, 2009 2:13 pm

Make money easier to get....I'm tired of fighting over that 1 mob >.<
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ultrapiggy
Pink Been
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyMon Feb 09, 2009 4:53 pm

MinorFish wrote:
Make money easier to get....I'm tired of fighting over that 1 mob >.<
I concur.
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Element
Horntail
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyMon Feb 09, 2009 7:13 pm

MinorFish wrote:
Make money easier to get....I'm tired of fighting over that 1 mob >.<

I see where you're coming from but if everyone got 2bil in a matter of minutes, the private server would be too easy.
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ultrapiggy
Pink Been
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ultrapiggy


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyMon Feb 09, 2009 7:18 pm

Element wrote:
MinorFish wrote:
Make money easier to get....I'm tired of fighting over that 1 mob >.<

I see where you're coming from but if everyone got 2bil in a matter of minutes, the private server would be too easy.
Well it doesn't have to be THAT drastic of a change. It could mean maybe adding only 1 or 2 more mobs where there would only be 1 to go around for a potentially large group of people that all want a piece of it.
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Japan
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Japan


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 4:52 am

ultrapiggy wrote:
Well it doesn't have to be THAT drastic of a change. It could mean maybe adding only 1 or 2 more mobs where there would only be 1 to go around for a potentially large group of people that all want a piece of it.
The monsters in FM 1, 2, 3, 4, 5, 6, on the second floor of entrance and 3rd floor of entrance all drop a considerable amount of money. In addition, there's Pianus (accesible from FM22) which isn't too hard to kill (like you said, with a large party) and who also drops a decent sum of money.

I do, however, think that Papulatus should drop mesos. Anyone support this?
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ultrapiggy
Pink Been
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ultrapiggy


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 7:54 am

Japan wrote:
ultrapiggy wrote:
Well it doesn't have to be THAT drastic of a change. It could mean maybe adding only 1 or 2 more mobs where there would only be 1 to go around for a potentially large group of people that all want a piece of it.
The monsters in FM 1, 2, 3, 4, 5, 6, on the second floor of entrance and 3rd floor of entrance all drop a considerable amount of money. In addition, there's Pianus (accesible from FM22) which isn't too hard to kill (like you said, with a large party) and who also drops a decent sum of money.

I do, however, think that Papulatus should drop mesos. Anyone support this?
Hmmm... More mobs than I thought. o_O
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MinorFish
Camwhore
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 8:24 am

Japan wrote:

The monsters in FM 1, 2, 3, 4, 5, 6, on the second floor of entrance and 3rd floor of entrance all drop a considerable amount of money. In addition, there's Pianus (accesible from FM22) which isn't too hard to kill (like you said, with a large party) and who also drops a decent sum of money.

I do, however, think that Papulatus should drop mesos. Anyone support this?

Well FM 1-6 Don't drop alot, considering the spawn time, but I didn't know Pia dropped mesos, I was under the impression no bosses did, and I agree with the pap thing....but Zak would be much better for meso drops (the body, not arms) >.> hehehe

EDIT: Turns out Pia doesn't drop mesos Razz
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ultrapiggy
Pink Been
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ultrapiggy


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 12:40 pm

MinorFish wrote:
Japan wrote:

The monsters in FM 1, 2, 3, 4, 5, 6, on the second floor of entrance and 3rd floor of entrance all drop a considerable amount of money. In addition, there's Pianus (accesible from FM22) which isn't too hard to kill (like you said, with a large party) and who also drops a decent sum of money.

I do, however, think that Papulatus should drop mesos. Anyone support this?

Well FM 1-6 Don't drop alot, considering the spawn time, but I didn't know Pia dropped mesos, I was under the impression no bosses did, and I agree with the pap thing....but Zak would be much better for meso drops (the body, not arms) >.> hehehe

EDIT: Turns out Pia doesn't drop mesos Razz
...Back to square one...
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Japan
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Japan


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 1:33 pm

I thought Pianus did, I apologize.

The monsters in FM1-6 maybe don't drop a considerable amount of mesos, however they do have a very fast spawn rate (occasionally two at a time). On an alt, I could easily rack up about 500m in 10minutes.

And to clarify, Pianus and Papulatus should drop mesos? (Zakum's arms would be a little over the top, if I do say do myself).

Japan.
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MinorFish
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 1:47 pm

Japan wrote:
I thought Pianus did, I apologize.

The monsters in FM1-6 maybe don't drop a considerable amount of mesos, however they do have a very fast spawn rate (occasionally two at a time). On an alt, I could easily rack up about 500m in 10minutes.

And to clarify, Pianus and Papulatus should drop mesos? (Zakum's arms would be a little over the top, if I do say do myself).

Japan.

1. I said Zak's body XD NOT his arms Lol, and that much in 10min? o.O (I didn't even get half that in 10min)
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Brass
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 2:17 pm

Money is really easy to get. I go through billions every day already.
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MinorFish
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 2:20 pm

Brass wrote:
Money is really easy to get. I go through billions every day already.

Your the one hogging the only mob >.>

Also....We need female robes D:<
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ultrapiggy
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 2:43 pm

A lot of people seem to be really ignorant when it comes to hogging the mob on the second floor of the FM.

There was a player (not Brass) killing it over and over, and as soon as I would try to get some of my own, he'd flip out on me for stealing his kills. I avoided the argument by leaving, but really, it takes its toll when I need mesos and the only decent meso-making areas are being horded by an ignorant player.

Next time, I'll bring out my pet so it can take their mesos as well.
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Japan
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 8:15 pm

You have to take into consideration, that if there were more mobs which dropped large quantities of mesos, every player would be jumping at the chance. The drops would cause lag, maybe not immediately, but in time the server would slow.

I agree that some players do hog the monster(s) in FM, but it's a matter of waiting your turn. If it ever comes around. I've posted the idea in the GM section, and am awaiting feedback.

Japan.
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 8:20 pm

MinorFish wrote:
Brass wrote:
Money is really easy to get. I go through billions every day already.

Your the one hogging the only mob >.>

Also....We need female robes D:<
Please. If somebody comes I usually offer to let them have the spot, and I also help people out and give hundreds of millions away every day too.
You're the one who sells HT pendants for the same price as FM. Smile
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oshimoto
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 8:33 pm

Chaos scrolls in happyville?
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SoupMonster
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyTue Feb 10, 2009 11:21 pm

Pink Been in like fm 20 or something

[OFFICIAL] MeowMS Suggestions Board 756359

and liek moar awesomnezz in teh serverz dewdz
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MinorFish
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyWed Feb 11, 2009 12:10 am

SoupMonster wrote:
Pink Been in like fm 20 or something

[OFFICIAL] MeowMS Suggestions Board 756359

and liek moar awesomnezz in teh serverz dewdz

Fucking crazy man.....Pink Been = Death for even SkyE xD

But custom mobs would be cool Very Happy
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ultrapiggy
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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyWed Feb 11, 2009 12:27 am

MinorFish wrote:
SoupMonster wrote:
Pink Been in like fm 20 or something

[OFFICIAL] MeowMS Suggestions Board 756359

and liek moar awesomnezz in teh serverz dewdz

Fucking crazy man.....Pink Been = Death for even SkyE xD

But custom mobs would be cool Very Happy
Pink Been would be fun...

But only once SkyE could kill it. Otherwise... Holy shit, I'm scared of that thing.
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Japan
GM
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Japan


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PostSubject: Re: [OFFICIAL] MeowMS Suggestions Board   [OFFICIAL] MeowMS Suggestions Board EmptyWed Feb 11, 2009 3:44 am

oshimoto wrote:
Chaos scrolls in happyville?
This is already being considered.


Also. With the new repack which is being worked on as we speak, there's a possibility that custom mobs will arrive in time. Along with some various colour changes and NPC changes.
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